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| Der Titel des Buches | Computer Graphics: Principles and Practice |
| Veröffentlichungsdatum | |
| Sprache | Deutsch |
| ISBN-10 | 3829082857-TGV |
| Digital ISBN | 219-6713060631-NGY |
| Schriftsteller | Silvia Härig |
| Übersetzer | Udonna Faakhir |
| Seitenzahl | 924 Pages |
| Editor | Erwin Dahn |
| Dokumententyp | EPub PDF AMZ HWP WRD |
| Dateigröße | 5.98 MB |
| Dateinamen | Computer Graphics: Principles and Practice.pdf |
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The Principles identify the ethically responsible relationships in which individuals, groups, and organizations participate and the primary obligations within these relationships. The Clauses of each Principle are illustrations of some of the obligations included in these relationships. These obligations are founded in the software engineer’s humanity, in special care owed to people affected ...
The term computer graphics include almost every thing on computer that is not text or sound. It is an art of drawing pictures, lines. charts, etc. using computers with the help of programming. Or we can say that graphics is the representation and manipulation of image data by computer with the help from specialized software and hardware. Graphic designing is done using the various available ...
Here is where the advantage of separating the model world from its rendered image becomes more obvious. The easiest way to think about converting 3D world into 2D image is the way we do it in real life - with a camera. Lets say we have an object in the real world ( the Sears Tower.) The tower sits there in its 3Dness. You can move around ...
We'll put our new knowledge into practice making a UV mapping of our model. 4. Making a packshot. The final stage of our project. We'll get a cool and stylish packshot. We'll get started with the process of creating studio surrounding, we'll set the lighting sources, make an animation and render the sequence. Mograph Module. 1. Module overview. Mograph module overview. Mograph became an ...
Personalize learning with MyLab Education. Designed to bring learners more directly into the world of K-12 classrooms and to help them see the real and powerful impact of the assessment concepts covered in this book, MyLab™ Education provides practice using classroom assessment concepts in teaching situations, helps students and instructors see how well students understand the content, and ...
Digital Government: Research and Practice (DGOV) is an interdisciplinary Gold Open Access journal that focuses on the potential and impact of technology on governance innovations and its transformation of public institutions. It promotes applied and empirical research from academics, practitioners, designers, and technologists, using political, policy, social, computer, and data sciences ...
In 3D computer graphics, a voxel represents a value on a regular grid in three-dimensional space. As with pixels in a 2D bitmap, voxels themselves do not typically have their position ( coordinates) explicitly encoded with their values. Instead, rendering systems infer the position of a voxel based upon its position relative to other voxels (, its position in the data structure that ...
Relying on numerous experiments, he distills his findings into 12 principles that constitute (in part) what he refers to as the “cognitive theory of multimedia learning.” This theory and its principles provide guidance on how to create effective multimedia presentations for learning. This article introduces the cognitive psychology foundation upon which Mayer’s principles are built and ...
A computer is a machine that can be instructed to carry out sequences of arithmetic or logical operations automatically via computer programming. Modern computers have the ability to follow generalized sets of operations, called programs. These programs enable computers to perform an extremely wide range of tasks. A "complete" computer including the hardware, the operating system (main ...
6.811[J] Principles and Practice of Assistive Technology (12) 6.814 Database Systems (12) 6.815 Digital and Computational Photography (12) 6.816 Multicore Programming (12); Software-intensive; 6.819 Advances in Computer Vision (12) 6.837 Computer Graphics (12) 6.905 Large-scale Symbolic Systems (12) 18.404 Theory of Computation (12)